Available for Full-Time & Part-Time

Sweden-based Unreal Game Programmer (C++, Blueprints) with 3 years experience (+ 5 years Unity).
Ready to contribute to your team immediately.

Based in Sweden · Remote 20 - 40 hrs/week · Immediate Start Unreal Engine Unreal Engine

Unreal Engine Unreal Engine 5

Unannounced Project

Timeless Toucan
Technical Lead
2026 | 3 months, part time, rev share
Multiplayer online co-op
C++ Blueprints PC Console 3D
Behavior Trees GAS Multiplayer

Chaotic co-op up to 4 players.

  • Behavior Trees: Enemy behavior for hiding and attacking players.
  • GAS: Gameplay Ability System for diverse skills and status effects.
  • Multiplayer: Implemented the foundation for online-multiplayer.
  • Core game: Implemented the foundation of the core gameplay systems.
Moon Flame Games
Developer (solo project)
2025-2026 | 10 months, side project
Puzzle-Strategy
C++ Blueprints PC 3D
Hexagon Steam Performance

Create runtime-generated worlds.

Studio Northshade
Programmer & Technical Designer
2024-2026 | 14 months, part time
Adventure-RPG
C++ Blueprints PC Steam Deck 3D
Procedural Plants Tools Performance

Procedurally created plants in combination with adventure.

3D, PC, SteamDeck Glimeria Studios
Lead-Programmer & Technical Designer
2025 | 6 months, part time
Co-op Adventure
Blueprints PC Steam Deck 3D
Core NPC AI Multiplayer

Online Co-op adventure based on the book series "Karma & Jonar".

Magical Harvest
3D, PC, SteamDeck Moon Flame Games
Developer (solo project)
2023-2024 | 12 months, fulltime
Farming-RPG
C++ PC Steam Deck 3D
Tools Farming Systems NPC & Animal AI

Farming game with magic, seasons and romance.

Unreal Engine Unity

Moon Flame Games
Developer (solo project)
2022-2024 | 24 months, fulltime
Farming-RPG
C# PC Steam Deck 3D
Farming Systems NPC AI Performance

Transitioned to UE5 in 2024.

Gate to the Games
Programmer
2023 | 3 months, freelancer
Mobile Trading Card Game
C# Mobile 2D
Photon Card Game Elements Performance

Online multiplayer trading card game.

The Dark Market - An Idle Horror Game

Cold Theatre Studios
Programmer
2021-2022 | 8 months, part time
Mobile Idle Clicker
C# Mobile 2D
Idle Mechanics Mobile Advertisement

Idle clicker with a narrative horror story.


Smaller projects

Moon Flame Games
Developer
2018-2025
Diverse categories
C# PC 3D 2D
Game Jams Mini Projects

Small games to explore different genres.

Hi, I'm Isa Hellström

a Game Programmer & Technical Designer!

Contact: isahellstroem@gmail.com
CV: Download / open

With 3+ years experience in Unreal Engine and 5+ years in Unity, I specialize as a programmer and technical designer.
My strength lies in working efficiently with a mix of C++ and Blueprints and writing clean, reliable code that supports scalable and maintainable game systems.

My core technical expertise includes:
💠Systems: Gameplay systems with GAS, multiplayer, and UI programming.
💠Optimization: Performance optimization using both CPU and GPU profiling techniques.
💠Architecture: Building reliable, scalable codebases that support long-term production.

With a strong multidisciplinary background in game development, I’m able to take on multiple roles and maintain a clear overview of the entire production cycle. Because of this background, I understand the needs of artists, designers, and programmers, which leads to smooth cross-department collaboration and efficient problem-solving.
Game Jam projects: https://isavii.itch.io/


Programming

Unreal Engine Unity
C++ C# Python Kotlin
HTML-5 CSS

Art

Blender Substance Painter Substance Designer
Affinity Designer Clip Studio Paint

Soft skills

Team Leadership
Led a small team of art interns, applying SCRUM principles while managing both organizational and production aspects of development.
Skilled at providing constructive feedback and fostering a positive, collaborative working environment.

Problem solving skills
Highly motivated and quick to learn, with a proven ability to identify challenges and implement effective solutions.
Experienced in tackling complex problems in both game and software development.

Organizational talent
Proficient in project management tools such as ClickUp and Trello to maintain efficient and well-structured workflows.
Experienced in documentation, creating Game Design Documents, and using basic UML for planning and communication.