Contact: isahellstroem@gmail.com
Unreal Engine or Unity – I develop games in both engines with several years of experience.
As programmer I value clean, performant code and an organized, structured workflow - even in blueprints.
With hands-on experience across different projects and development stages, I thrive as a Technical Designer.
Beyond programming, my artistic background allows me to create simple 3D and 2D assets when needed.
Looking for a Technical Designer / engine-generalist? I’m your match!
Looking for someone focused on programming? I’m your match!
Game Jam projects: https://isavii.itch.io/
Karma & Jonar is based on the successful children book & animated TV-Series "Karma and Jonar". Glimeria Studios
transfers the story into a game series.
Desert Flower features procedurally created plants in combination with an adventure game.
Blueprint focus for this prototype.
Noms Adventure is a multiplayer-coop adventure. C++ and Blueprint-mix. The following systems were adressed during the development:
Transitioned from Unity to Unreal Engine. Implemented features:
During the time of this project, several skills could be learned and improved. Beside implementing the base features
and maintaining a larger project in Unity, efficiency with different 3D and 2D art software were gained.
While freelancing parttime, experience with the following topics could be gained:
An idle clicker mobile game. More experience with mobile development could be obtained.
And some more small projects covering 2D & 3D of development.
Game Jam projects:
https://isavii.itch.io/